Bound in Blood//Diaries:_Reminiscence
Pre-Proof of Concept Demos
Software used:
Godot, Piskel, Cinema 4D, Photoshop, Audacity, Premiere Pro, ElevenLabs, DALL-E 2/3, DeepL
External Assets:
Sketchfab, Freesound
BiB//D:_R PPoC
Interactive web
Interactive webpages serving as a prequel to the two game design projects, and an introduction to the protagonist Nozomi Ringo and how
she arrived in the Deepwoods.
BiB//D:_R PPoC
2D Demo
Nozomi Ringo (希りんご, 27) was part of a team of researchers investigating strange findings regarding the disappearance of her father; a former researcher in the same field. Separating from her team, she revisits her families long abandoned home in hopes that she’ll find a lead to him in the remnants of her old life. Her search is disrupted by something unnatural, however, and she awakes in an unknown cabin; in an unknown forest; with a mysterious stranger eagerly waiting to greet her.
In-game Screenshots
The Prospects Park + The Bunker
「Level 1 + 2」
BiB//D:_R PPoC
3D Demo
(WIP)
Nozomi Ringo (希りんご, 27) decided against her better judgement to trust the mysterious Stag. She and her new unlikely ally take to the caverns and eventually emerge in the Deepwoods; Leaving Alden and some of the researchers in the outer forest. What, or who, will she find waiting for her deeper in this rotting purgatory?
In-game Screenshots
Cave Milo 
「Level 1」
The Deepwoods 
「Level 2」

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